Requirements

The requirements for this idea was to have it dark/light mode from the very beginning. This way i wanted to cover all scenarios. It wasn’t just a variable mapping, but it was more of a refining the dark experience from scratch.

Requirements

The requirements for this idea was to have it dark/light mode from the very beginning. This way i wanted to cover all scenarios. It wasn’t just a variable mapping, but it was more of a refining the dark experience from scratch.

Requirements

The requirements for this idea was to have it dark/light mode from the very beginning. This way i wanted to cover all scenarios. It wasn’t just a variable mapping, but it was more of a refining the dark experience from scratch.